Last weekend I was at work and I want to stand on this floor that reminded me of dark marble. So I took a picture of it and I plan to use it as a martial in unreal. Here is the image I took:
When making the AI I had a few requirements I gave myself, I wanted it to stay in a certain location and for it to change directions randomly. I used the method that you can see in the video.
Since this is the last week of the project I would usually dedicate this time to bug fixing but, I've fixed most of the bugs that I have found from the demo days and what I found from playtesting in as I found them. but there are a few things that I wish to do before this project finishes. I would like to make some levels for the player to actually play and run through. I am most likely to just grey box a level as that is the fastest and easiest way to it is but, I might use the soul city mesh and material pack on the marketplace for unreal. Here is the link to it . I Would use this instead of making my own meshes and materials because I don't have the time nor the know how to make my own models. I also want to add some sound the to animations, this is easy enough to do, you just add a sound notify on the animation. I would also get the sounds from somewhere online as I don't have enough time to record them myself. I would also like to smoothen out the grabbing animat...
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