Unit 8: Pre-Production Drawings


I've been doing some sketches today for my game. I wanted to make a pistol first and this is the finished result. 


I begin with basic the geometry.

Then I begin to define some of the basic shapes of the weapon. This stage takes the longest for me, about 5-10 mins

Then I find the fine detail adding much easier than the rough detail.

I did the same with the slide of the weapon back.





While I was doing this I thought I should focus on the outline of the weapon and have parts where you can see through the weapon as my character and anything related to them will be a silhouette.
I was thinking of adding parts where a neon light may be. 

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