Making Meshes For AI

Today to make our world feel alive, I am constructing some characters (meshes) to act as civilians in our world. You can see one below and the prosses I thought to make it fully animated and have a basic AI. (e.g. walking around and maybe following the player.)























I'm writing this section two days after I wrote the first section. This is because the meshes refused to import into Unreal. I tried multiple things such as exporting it to Maximo and 3ds max, none of this worked. I finished the day completely drained and annoyed that I couldn't finish it or even make any progress.

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