Playing Around in Unreal

Today we have been playing around with the Unreal 4 engine. We were using the geometry tool to build a game boy. You can see some screenshots here:


after I constructed the game boy I placed it in the 1st person premade project, I continued to make a maze in the world.


After this, I decided I wanted to make a door that the player had to open by going through the maze. I did this by adding a trigger box and using this code with a cinematic to open the door.



This also makes an audio queue go off to make the player aware of where the game boy is.





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