Ambient Sound and Landscaping.


above you can see that I have made a wind sound in Soundation. I did this by stating off with the Noiser which makes white-sound. I then manipulated it to make it sound more like the wind with the cutoff tool. Then I used the filter cutoff tool to make it have more or less cutoff to make the illusion that the wind is getting stronger and weaker.


I then moved it into unreal and turned it into an ambient and mixed two wind sounds together to make it seem like its random.


You can also see that I have used the landscape tool to make the grown, hills and even an ocean.

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