I have been drawing some Concept art for my main character. He is a ranger so I have been experimenting in Photoshop. I have also been using pencil and paper to explore different positions and armour.
When making the AI I had a few requirements I gave myself, I wanted it to stay in a certain location and for it to change directions randomly. I used the method that you can see in the video.
I have also made a decal in Unreal today. I did this by getting my basic decal. Then I moved it into the Unreal engine. After this, I then made it into a material and made it translation, placed it on the wall and ran the game.
Comments
Post a Comment