Today I have made the project schedule for our project. I have gone into far more detail with the time and the things we will be doing. This is my own personal schedule so mine and Osborne's will be making his own.
When making the AI I had a few requirements I gave myself, I wanted it to stay in a certain location and for it to change directions randomly. I used the method that you can see in the video.
Today to make our world feel alive, I am constructing some characters (meshes) to act as civilians in our world. You can see one below and the prosses I thought to make it fully animated and have a basic AI. (e.g. walking around and maybe following the player.) I'm writing this section two days after I wrote the first section. This is because the meshes refused to import into Unreal. I tried multiple things such as exporting it to Maximo and 3ds max, none of this worked. I finished the day completely drained and annoyed that I couldn't finish it or even make any progress.
Comments
Post a Comment